Article by Matt S. The major studios will almost certainly never adopt a “mobile first” strategy for RPG development. The genre is notoriously expensive to work with as it requires lengthy development cycles, high production values, and lengthy narratives that require an order of magnitude more work around level design,…
Read MoreNews by Shaan J. In a month of very few game releases, we’re quite ecstatic to hear that Octodad: Dadliest Catch is set to release in just a few short weeks. For the uninitiated, Octodad: Dadliest Catch follows the exploits of the titular Octodad, who is attempting to hold his…
Read MoreReview by Matt S. On the one hand, I’m glad that Unity is itself taking a hand in publishing games. It’s yet another layer of support for talented indie developers by a company that has done great things for indie game development. But I do hope in the future it…
Read MoreReview by Matt S. Whenever a game becomes a mega-hit, clones inevitably follow. From Mario to Angry Birds, Call of Duty to GTA, the industry’s most popular games have “inspired” any number of me-too iterations. Occasionally a developer will even manage to improve on the formula. Battle Supremacy is an…
Read MoreNews by Matt S. It’s finally happening. Months after Apple announced that its iOS 7 operating system would natively support game controllers, the big guns are now unveiling some slick looking hardware. SteelSeries makes good quality hardware for gaming, and its controller, as unveiled at the CES show in America,…
Read MoreReview by Matt S. There is so much to admire about Slitherine’s approach to iOS development. Rather than try and force free-to-play mechanics into its very complex and deep games, and rather than try to compete with Angry Birds and other $0.99 apps, Slitherine is comfortable charging premium prices of…
Read MoreReview by Rob P. Why do you need an external microphone for your iThing? Well, if you’re an average user, you probably don’t. But if you’re a journalist, researcher, musician, student or podcaster, the Mikey Digital might just be the gadget for you. The Mikey works with the iPhone 4…
Read MoreOpinion by Matt S. As a big fan of Dragon Age (yep, I even enjoyed the second one), I didn’t really have a choice; when I saw that EA had released Heroes of Dragon Age on to the iOS App Store, I immediately downloaded it. After playing for an hour…
Read MoreOpinion by Matt S. Michael Pachter has riled up the most dedicated Nintendo fan base once again. The cause for contention was this time over some rather frank and biting comments from Pachter that were reported on gamesindustry.biz, along with the idea that Nintendo should be releasing games on iOS…
Read MoreA couple of months ago we asked you to vote on your favourite games of the year (up to the end of October, except for the blockbuster of the year award, which is still running now on the site). You’ve voted and now, in the coming weeks, we will unveil…
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