Review by Matt S. Knowing that most people only read the first and last paragraphs, and then look at the score, I want to get this out of the way regarding Spider-Man upfront; Spider-Man is a lot of fun. A lot of fun. The combat feels great, as does web-slinging…
Read MoreReview by Matt C. I came very close to writing off Death’s Gambit entirely early on in my time with it. After a surprisingly easy introductory level and a boss that I killed on the first go — something unexpected from a game that draws so clearly from Dark Souls…
Read MoreReview by Matt S. Code of Princess was one of the first downloadable titles released on the Nintendo 3DS, released right back in 2013. I wasn’t actually a big fan of it. It’s been quite some time since I played it, but while I don’t remember the specifics, I do…
Read MoreReview by Matt S. Aircraft dogfight simulators are a bit of a fun treat to me. Because dogfights take place in a full 360 degree arena (the sky) and at such speed, the intensity of skill required in accurately accounting for the speed and line of flight of enemy combatants…
Read MoreReview by Ginny W. Little Witch Academia is a brilliant anime. It’s a total 180 aesthetic-wise from Studio Trigger’s previous fare, Kill la Kill, and it’s the epitome of harmless fun. Complete with wholesome high school clichés to rival the best of them, it plays out as if Sailor Moon…
Read MoreReview by Matt S. I like to think that when it comes to games inspired by cinema, I’ve seen and studied enough films that I know the context through which the game was born. However, Milanoir is an exception to that rule. Milanoir is inspired by the poliziotteschi, or Italian…
Read MoreReview by Matt S. For the third time I’ve found myself playing through the same narrative and levels that make up Hyrule Warriors – I’ve already played the Wii U and 3DS versions to death. The game’s a very fine one, but I very rarely play games three times through.…
Read MoreReview by Matt S. Well, here’s something I didn’t expect; a roguelike that actually got me excited to play a roguelike. With a ridiculously high percentage of indie developers deciding that randomised levels are a clever way of padding out the amount of “content” in a game, and “roguelike” being…
Read MoreReview by Brad L. God of War has been one of those series that I just could not get into. With previous games, despite offering fast-paced action akin to what makes PlatinumGames titles so special, I couldn’t relate to the narratives whatsoever. Kratos was painted as a tough, merciless character,…
Read MoreReview by Brad L. One was an inventor known for designing the alternating-current system used predominately in the world today. The other wrote short stories and novels, and created the mythical monster, Cthulhu. So of course society needs to know who would win in a battle to the death between…
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