Review by Matt S. “None are more hopelessly enslaved than those who falsely believe they are free,” so Johann Wolfgang von Goethe wrote once, and Ys IX reminded me of that quote a little. It’s not such a direct interpretation (we leave that to Persona 5), but imprisonment is the…
Read MoreVideo by Matt S. Ys IX: Monstrum Nox is the latest in a long-running series of action JRPGs that I have had a complex relationship with over the years… but this one? Wow, do I love this one. Nihon Falcom has knocked it out of the park and then some.…
Read MoreReview by Harvard L. Azurebreak Heroes is a solid little game which proved a formidable distraction to be over the past week. Developed solo by Piotr Powroziewicz and ported to the Switch by Silesia Games, it’s an action RPG with randomly generated elements, and a gameplay loop reminiscent of Risk…
Read MoreReview by Matt S. We are doing something very different with this review. It’s an experiment for now, and who knows how it will go in the future. Hopefully, we can do more of these in kind, but if they’re not working like we hope, then we can always pull…
Read MoreArticle by Matt S. I’m going to say this up-front: these comparisons between The Legend of Zelda: Breath of the Wild and Genshin Impact highlight just how superficial we can be in the way that we talk about games. Structurally, thematically, narratively, in terms of character design and in almost…
Read MoreReview by Matt S. “Great, it’s another action roguelike from a small developer.” That was my immediate reaction to Hades, because while Hades was the latest project by a talent as consistently great as Supergiant Games, and while the screenshots and video footage certainly looked lovely, there have been so…
Read MoreReview by Matt S. Kingdoms of Amalur is one of those legendary game failures… at least commercially. It was new and completely original, being based in no existing world or lore, and as a new venture, it was decadent in its ambition and scope. By Miku was it vocal about…
Read MoreReview by Matt S. Is It Wrong To Try To Pick Up Girls In A Dungeon? has got to be one of the neatest titles for an anime or visual novel. It’s immediately descriptive and you know exactly what you’re going to get going in (i.e. fantasy action with a…
Read MoreReview by Matt S. It’s easy to understand the appeal of Dark Souls, both as a game to play and a creative target for developers. Dark Souls is densely creative, intricate, beautiful and compelling, and largely liberates developers of the need to tell nice, neat linear stories. Because of the…
Read MoreReview by Harvard L. It’s not a proud segment of my life, but in the early to mid-2000’s I was a kid with a computer and Internet access, but no money to feasibly buy games for myself. It’s farfetched to consider based on the relative unpopularity of the genre today,…
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