Interview by Matt S. Okay, so one of the coolest features in Far Cry Primal was easily the fact that Ubisoft commissioned an entire language for it to tell its story through. Now, creating a language is not a simple matter of taking existing words and coming up with some nonsense…
Read MoreOne of the things that I am most excited about with the games industry are titles like Life is Strange. More than simply entertaining games, works like Life is Strange also have academic merit, offering experiences through the interactivity, visual design, and narrative that come together to provide us with…
Read MoreIf there is one thing that Dr. Chris Moore, Lecturer of Media and Communications at Australia’s Deakin University and one of Australia’s foremost academics studying games, has learned about a crowdfunding project it’s that doing one successfully requires a unique marketing skill set than many indie game developers will find…
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