To get this out of the way up-front: We need to be wary about art (games, films, books, whatever else) that depict apocalyptic scenarios where some form of invader from without swarms the world and you’re in control of the last nation standing, holding back the horde. It’s an incredibly common trope, and in brighter times, is easy to take…
There was a time when video games were primitive enough that a book could be a more vivid gameplay experience. For example, the original Wizardry came out in 1980, and though it’s rightfully remembered as a classic, it’s also not much more than the seemingly endless sequences of corridors and…
Read MoreYou all know the “we should improve society” meme, right? The cartoon about a guy that is suffering from backbreaking work, starvation, and other ailments suggesting that we should do something to improve society, and the other guy leaping out of a well to say “yet you participate in society!”…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreWe are now halfway through the year! As we usually do at DDNet, this means it’s time to back through the year that was so far, and list out the top highlights of the year to date. Overall, it has been one of the best years in gaming so far. …
Read MoreIt has been a very long time since I last played a Winter Wolves title, but the company has been thriving for years now as one of the survivors, veterans, and legends of the indie space. The earliest game that is available on Steam was released way back in 2008…
Read MoreWe get a lot of games, films, books, and other such media that take place during the Sengoku era. Samurai Warriors and Nioh, for example. There are endless films that depict various battles from the era. Netflix even produced a documentary, which was terrible, but highlights that the Sengoku era…
Read MoreUchikoshi Kotaro has a well-deserved reputation for being one of the thinky game artists going around. The Zero Escape series established that reputation, while the original AI: The Somnium Files reinforced it. The sequel, nirvanA Initiative (‘A’ and ‘I’ capitalised, geddit?) doesn’t break new ground, but then again it also…
Read MoreFire Emblem and Koei Tecmo’s Musou (Warriors) formula are a good fit. So much of what people love about the Musou series (a large roster with a big variety in the characters that are available), is also something that the Fire Emblem series is popular for, and while the Warriors…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreThe Dee Dee Zine is a magazine for people who love games, music, film and art from Asia and independent artists. Every month we produce a magazine filled with essays and culture… and this month is jam-packed with interesting stuff to read! In the June 2022 magazine: – Haniwa, Japan’s…
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