Love Too Easily ties hard, and I’ll give it props for tackling an enormously difficult genre for the video game medium: rom-coms are difficult in literature and cinema, and both of those mediums are far more nuanced for storytelling that extends beyond physical conflict. Unfortunately, Love Too Easily also highlights that video games have some growing up to do. The…
New Game+ Expo happened recently, and as usual, the Japanese publishers were there in force to make their announcements. NISA has always been one of the most proactive, and it has a bevvy of interesting new titles on the way. Prinny Presents NIS Classics Volume 3 As with the previous…
Read MoreI should love Dark Deity more than I do. The developers clearly have passion for what they’re doing, and the thing that they’re doing is copying one of my favourite games of all time. In its entirety, Dark Deity aims to clone the two Fire Emblem titles that were released…
Read MoreIn this video (the third part of this month’s podcast, see below), Harvard, Trent and I talk about the game canon. We often assume that a game becomes canon when it sells well (that’s not it) or even that it reviews well (not that either). You only need to look…
Read MoreOnce upon a time, before BioWare announced itself to the world with Baldur’s Gate, and long before Atari got the rights to Dungeons & Dragons and then all but buried the iconic property (in terms of video games, at least), there was a company called SSI. SSI was perhaps better…
Read MoreOvernight Sony unveiled the much-expected competitor to Microsoft’s Game Pass – an upgrade to PlayStation Plus that would see it now split across three “tiers” of service, and the most expensive tier (a little over $100/year, depending on local pricing) will have over 700 games, including titles from the original…
Read MoreIn this video (the second part of this month’s podcast, see below), Harvard, Trent and I talk about Stranger of Paradise – the new Final Fantasy game that we just can’t stop thinking about – and why it is so smart and represents such a good thing for the games…
Read MoreNintendo is a versatile company. Over the many years that it has been around, it has produced everything from experimental artsy experiences to blockbuster trend-setters, and lengthy single-player journeys to pure multiplayer joy. There’s little Nintendo can’t do, but if I was to pick out one thing within the oeuvre…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreThis month on the Digitally Uploaded podcast, we chat about Stranger of Paradise – Square Enix and Koei Tecmo’s new action JRPG that is turning heads and amusing people… but is also one of the smartest games that you’ll play all year and highlights some important developments in video games…
Read MoreGerman publisher, Toplitz, and developer, Superkami Games, has shared the first “CGI trailer” of the upcoming city-building simulation, Sengoku Dynasty, and it looks like it could be something truly special. What is most comforting to me, however, is the great pains that Superkami Games seem to have gone to so…
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