I wrote this article for an arts publication – unfortunately, at the last moment they weren’t about to publish it for reasons, but the upshot of this is that I can publish it here! While it’s not specifically about video games, AI and Gen-AI in particular is going to have an ever-bigger impact on the games industry, so it’s still…
At some point, someone sat down and decided to make an RPG which would be narrative-heavy, but it would be almost entirely emergent narrative. Where every plot direction and key moment was a consequence of the player’s actions. Where characters and their personalities would be entirely defined by player decisions,…
Read MoreOn the one hand, the people behind I*CHU: Chibi Edition have done the world a big favour. The developers and publishers (PQube in the West) have taken a mobile gacha game that was effectively killed a half-decade ago and given players the opportunity to enjoy it in its full glory…
Read MoreDance is a difficult subject to tackle, for many reasons. These challenges are, fundamentally, why it’s not a topic that video game developers typically touch (or filmmakers, or novelists, or painters, or most other art forms). The Ukrainian developer behind Light de Deux has given a ballet-themed visual novel a…
Read MoreThe remake of Romance of the Three Kingdoms VIII is now out in the wild, and it is a very good game. It’s excellent for newcomers while also offering something for the series faithful, all wrapped up in some truly gorgeous art. We were able to send some questions over…
Read MoreRemaking strategy games comes across as an odd decision, because strategy games are principally defined and remembered through their mechanics, and that is something that typically improves over time. Take Civilization 2 as an example. It’s my single favourite strategy game of all time, but it would be downright strange…
Read MoreThere has already been a remake of Romancing SaGa 2. We have a review of it on DigitallyDownloaded.net and everything. But that was a relatively simple effort, in that the developers modernised the sprites and art so the SNES original was then in “HD,” and otherwise left it at that.…
Read MoreOtomate can always be trusted to find some way to repurpose the established otome formula for a visual novel that at least feels a little different, even if functionally it’s not. 9 R.I.P. lands at the perfect time for Halloween, and even though it’s Otomate playing it safe with the…
Read MoreOut of the box, the Gulikit KK3 Max feels like a much better controller than what you just paid for it. For a little over $100 AUD, you get a nice soft, silky feel across the surface, and it’s nicely weighted so that it fits comfortably in the hand. It…
Read MoreNeva’s biggest problem is that it’s an incredibly unsubtle work of art. In fact, it is downright emotionally manipulative. On the other hand, its strength is that somehow that doesn’t matter and you can’t help but be thoroughly lost within it anyway. Related reading: Our interview with the artist and…
Read MoreMario Party is a tentpole series that goes through its ups and downs, and those tend to coincide with how much the developers mess with the basic format of giving people a board to move around and then minigames to compete over. For some reason, there are times when they…
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