Today’s RollerCoaster Tycoon Classic update addresses control problems

Touch Control is major.

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2 mins read
The key art for RollerCoaster Tycoon Classic.

RollerCoaster Tycoon Classic for Nintendo Switch is a classic for a reason: when the original amusement park simulation game launched, it created an entirely new genre. RollerCoaster Tycoon Classic is a double-dose of nostalgia, combining the first two games — with minimal changes — into one package. It isn’t always easy to convert a game that originally used a mouse and keyboard to be compatible with a controller, though, so today’s update to the compilation should help with some of those issues as it adds touch controls and a few more helpful things.

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Matt makes note of some downfalls of being “classic” early in his review of RollerCoaster Tycoon Classic, writing that using that same interface is a “bother” and that the cursor is slow enough to be very sure before when clicking on something. Additionally, the button shortcuts aren’t properly communicated and it takes time to teach them to yourself.

RollerCoaster Tycoon Classic: Now With Touch Controls!

Today’s update to RollerCoaster Tycoon Classic for Nintendo Switch introduces touch controls to the game. With this, players can use the touch-screen controls to quickly access and adjust menus, place pathways and scenery, and construct rollercoasters. The update also includes visualization settings (including the ability to modify cursor speeds) and an expanded tutorial to help adapt from mouse and keyboard to gamepad controls.

Developed by Graphite Lab and published by Atari, RollerCoaster Tycoon Classic launched for Nintendo Switch on December 5, 2024. A physical edition will be released on April 25, 2025.

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Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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