At first glance, it’s definitely the artwork that makes me want to play Trinity Trigger. It’s designed to capture the look and feel of ’90s action RPGs, and the ’90s were my formative years of video games so there’s a strong nostalgic tug there. Dig a little deeper, though, and you’ll learn there’s a lot of talent behind the game: worldbuilding artist Yuki Nobuteru (Trials of Mana), character designer Raita Kazama (Xenoblade), scenario writer Yura Kubota (Octopath Traveler), and composer Hiroki Kikuta (Secret of Mana, Trials of Mana). Trinity Trigger has been out in Japan since last September, and it’s finally time for it to hit western consoles.
Trinity Trigger combines its iconic RPG look with an emphasis on fast-paced, customizable combat. Control three young heroes as they attempt to defy fate and save their continent. There’s Cyan Elreius, chosen to be the warrior of Chaos; the adorable Elise Quois, seeking to end the gods’ ancient war; and Zantis Gheldyne, who has mysterious vowed to protect Cyan.
Accompanying the heroes are Triggers, strange creatures with the ability to transform into eight types of weapons (which reminds me a bit of dungeon-crawler Boyfriend Dungeon, where people turn into weapons and you date them). The heroes must master these weapons in order to be successful on their quest.
Players will have to solve puzzles and defeat enemies, and they can do this alone or with friends via local co-op. They’ll be traversing the dungeons of each Arma (towers made from the fallen weapons of the gods). Explore every last bit of Trinitia’s diverse biomes and chat with townsfolk to reveal hidden passages and heavily-guarded secrets.
In battle, there is a Weapon Wheel. The Weapon Wheel is an integral part of fighting, and allows players to change between eight weapons on the fly. Every enemy has a weakness, so find it and exploit it to be victorious.
Developed by FuRyu – and published by XSEED Games (North America) and Marvelous Europe (Europe, Australia) – Trinity Trigger will be released physically and digitally for PlayStation 5, PlayStation 4, and Nintendo Switch in Europe and Australia on May 16. Edit 03/01: the game will release on April 25 in North America.