What a year it has been. Just when we thought life would get back to normal and COVID-19 would fade away, it came back with a roar (and then another one), forcing us to all endure yet another year of lives and lifestyles being put on hold. But at least the games have been good! And it has been an excuse to work on DDNet.
The DDNet from the start of the year is so much different to the DDNet now. We have a magazine now, and a merchandise store. The YouTube channel has nearly doubled in subscriber count (and we’re slowly getting better at making those video things). We’ve produced an incredible range of high-quality art featuring our mascots. And, of course, we’ve written hundreds and hundreds of articles for this site. Around 900, at a rough count. We’ve conducted high-profile interviews, reviewed almost all of the major games, boosted our coverage of the indies, and become one of the largest websites that predominantly focuses on Japanese games.
All of that success and growth has been because we have the best audience out there, and I thought you might be interested in what the top ten articles of the year have been! See below, let us know your own highlights of 2021, and let’s look forward to the New Year!
1) Reviews: Catching up with Nintendo Switch visual novels
I would never have predicted that a “catch up” of visual novel reviews would be the most read article on DDNet in 2021, but there’s a good reason for it – in that collection of reviews, we covered The House In Fata Morgana. We were one of the seven or eight Metacritic-listed sites that gave the game a perfect 100/100 score on the aggregate site for a couple of weeks, and this caused a lot of discourse across the Internet for a while. It was fun to watch and, in a way, be a part of. Fata Morgana does deserve a 100/100 on Metacritic, as an aside. The critic that ruined that gets a big pfffffffffft from me.
– Matt S.