It’s that time of year again, everyone, where we celebrate the best games of the year. Despite being a heavily disrupted year thanks to the ongoing impact of COVID-19, 2021 produced some incredible games, almost from day one, and as a result, our awards this year has the most variety of games ever – almost 50 different titles got at least one award, and as you’ll see as we announce each category, it really is an endless stream of incredible experiences.
This year we had a special, expanded judging panel, with the entire DDNet team participating, but we also invited some prominent people from independent game publications outside the Website to participate, so we could get a broader range of insights and thoughts into the winners from each category. Our additional judges this year included Pete Davison from Rice Digital, Thomas Knight of Nook Gaming, Robert Allen of Tech-Gaming, Matt Ryan from Shindig, and academic and freelancer, @TsuChanJohnson on Twitter. The total judging pool for the awards was ten people this year around, and there was some heated discussion about the worthiest titles in each category indeed!
We all know that Japan is one of the great hubs for game development. What is perhaps less well known is that the rest of Asia is rapidly catching up. From Chinese and Taiwanese developers moving from largely serving domestic markets to targeting global reach, to emerging markets like Indonesia, Vietnam and Thailand building talented teams and coming up with creative ideas, we can see that all across Asia there is a healthy future ahead in game development from the region.
“Taiwan’s Robin Hood” is certainly an intriguing concept for a game. Telling the story of a hero that resisted the imperialist Japanese in the early part of last century, Tianding is an action-brawler, but one that very much speaks to Taiwanese culture and storytelling. When you’re not brawling your way through 2D levels, you’re enjoying a story told in comic-book style, giving this game a great blend of nostalgia and modernity