Xuan-Yuan Sword VII is the case for “world games” – this is brilliant

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1 min read

Video by Matt S.


Xuan-Yuan Sword VII is a brilliant little RPG out of Taiwan. In playing it through I was reminded of one of the discrepancies between video games as an art form and other art forms: In other art forms we tend to encourage and promote “foreign art” – recognise where it came from, the culture that produced it, and so on.

In games, though, aside from a homogenised “western” industry and the Japanese game development industry, we tend not to think so much about where a game came from.

In this video, I question why we do that, and whether games as an art form need the emergence of “world games”, of which Xuan-Yuan VII could be a very good example of.

Let me know your own thoughts!


Matt S.
Editor-in-Chief
Find me on Twitter: @mattsainsb

This is the bio under which all legacy DigitallyDownloaded.net articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

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