The DDNet Podcast! On our conflicted feelings on Ghost Recon: Wildlands, and getting into old games

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2 mins read

Ubisoft’s latest Tom Clancy game launched recently, and a couple of the DDNet team have been struggling through it. On some levels we enjoy, even appreciate the game, but on other levels… well, it’s best you listen to the podcast.

We also have a good chat about getting into games late; is it difficult to get into Overwatch now? What about MMOs? World of Warcraft itself? And what can game developers do, if anything, to make these games welcoming to new players while still giving the veterans the game they want to play.

If you enjoy the music on this week’s podcast, here’s the track list:

1925: Hatsune Miku
Athletic Theme: Yoshi’s Island
Sword of Destiny – Main Theme: The Witcher 3
Brave Heart: Rogue Galaxy

And if you’re keen to follow us on social media, here are our Twitters:

Matt S: @digiallydownld
James S: @j_swinbanks
Alan M: @ironshroom

Thanks for listening, and see you next week!

The podcast is completely free, and there are a couple of ways that you can listen in:

1) Download the free Podbean application, and subscribe to the Digitally Uploaded podcast there (Just search “Digitally Uploaded”). Alternatively you can find us through our Feed RSS, here: http://digitallydownloaded.podbean.com/feed/

2) Simply head on over to the Digitally Uploaded mini-website and follow us there. You’ll be able to download episodes that way too to listen to them offline: http://digitallydownloaded.podbean.com/

3) Simply click on the player below to tune in as you browse DDNet!

4) We’re also on iTiunes podcast, so you can search for us under “Digitally Uploaded” there, too.

Enjoy, and as always, please do let us know if you’ve got any feedback or would like for us to discuss a particular topic on an upcoming show.


This is the bio under which all legacy DigitallyDownloaded.net articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

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