Developer columns are articles penned directly by a developer, and published verbatim at Digitally Downloaded. These columns cover all kinds of themes around the creation of games and the business of selling them.
Today’s column comes to us from Troy Bellchambers, the art director at an independent developer, {2x}3, a company made up of both Australian and American developers.
The team is busily working on the Double Happy Rabbits franchise, a media franchise that will include animations, games, and comics. In this column, Bellchambers shares his process for creating a logo for the franchise.
It is often said that designing logos for your own projects or company is the hardest, and I tend to agree with that. The Double Happy logo also has some unique challenges. The brief is to create a strong iconic logo that incorporates the two rabbits, the pink and blue colouring and a reference to The Infinite Sadness. The logo will need to be suitable for delivery on multiple platforms and a version of it will need to work at a smaller resolution in terms of legibility.
Regardless of 20+ years of logo design I still always start the process by doing some R & D. These are some of the logos I grabbed in my reference folder to kick things off. We are really looking for a logo that is based on narrative but ultimately is a strong graphic icon that has strong read in its simplicity.
It was decided by all that we had found the Double Happy logo.
Many thanks to Bellchambers for his column. If you’re keen to follow this game further, be sure to check out the team’s Facebook, Twitter, and YouTube accounts.
– Troy Bellchambers
Developer Columnist