Considering today’s video game market is more expansive than that of any other time frame, it’s logical that most companies are attempting to either make their titles more accessible or streamline them for mass appeal. This is not just the case for western shooters but Japanese-centric franchises as well. Nintendo’s Fire Emblem Awakening struck gold by simultaneously providing casual options and adding tougher options for seasoned players. Class of Heroes II, however, sees it fit to make the experience challenging for newcomers and selectively sadistic for the veterans.
Technical Editor