How do you create a follow-up to one of the greater successes of the video game industry? If The Legend of Zelda: Majora’s Mask is any indication, you reuse much of the same assets and launch it less than two years after its predecessor. Here’s the kicker: you reimagine everything else.
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I approve of everything here. Majora's Mask is my favorite Zelda title, it is a steal at $10.
Thanks for dropping by and your comment, Mia!
Agree with you completely that $10 is an utter bargain.
I wish the Virtual Console version was tracked on the Nintendo Channel. It'd be interesting to see how many hours I put into it and how many times I played it.
I find it a little funny to see this article here as I've just replayed (and completed) Majora's Mask last week. Which in turn resulted in me being fascinated by the Happy Mask Salesman character, who certainly is hiding quite a bit of things from Link. Quite sad that this NPC hasn't come back since Majora's Mask, or at least revealed a bit more information about who he is. (The only NPC in Majora's Mask, besides Tatl, to be unaffected by Time). All these questions will likely never be answered sadly.
Oh, and good review!
I wonder if Majora's Mask is the game that gamers most want a sequel to from the Zelda series?
It'd have to be right up there!
Thanks for the comment and your story 😀
There is actually 61 stray fairy's in the game the 60 you listed plus the one in clock town
durandle