Mobile games vendor, Gamevil, has enjoyed a record year in 2010, in terms of sales and income.
Driven by titles such as Baseball Superstars, Zenonia and Illusia, South Korean-based Gamevil reported a 17 per cent increase in sales to 28.5 billion KRW ($US25.5 thousand). Income was also up 25 per cent.
Gamevil plans on doubling the number of games output in 2011, continuing to focus on social and smartphone gaming, as well as expanding its external publishing operations.
In a release, Gamevil CFO, Yong Kuk Lee, said “many changes are expected in devices, networks and business models in 2011. By facing them head on, we strive to grow in both scope and revenue as a global mobile gaming company. It’s been a decade of great positives for GAMEVIL, and we anticipate on succeeding in both mobile and social landscapes.”