Please note – screenshots not representative of PSN Final Fantasy releases. Rather they’re there to show snapshots of the two games at various points in history |
It looks better, now, but it doesn’t really play any better |
For most of us who have played Final Fantasy before and have vague (or more recent) memories of what to do next, this won’t be an issue. But for people looking to experience the game for the first time, the lack of guidance will possibly be the biggest inhibitor stopping those people from finishing the game.
Dragons. So many Dragons |
Because of the random encounter rate, dungeons aren’t much fun to explore, but the level design is so lifeless anyway that you won’t mind.
It’s honesty a pity there isn’t the option to play the games in their original splendor when it comes to the remakes |
Possibly the first time in an RPG it was OK for the party to be wiped out |
Given that Final Fantasy 2 also offers a better set of directions for players to follow, and makes it easier to explore without the frustration of random encounters (which are switched off when you find a Chocobo), and the game feels more modern to play. It’s still retro, and like Final Fantasy, could do with a whole new remake, but there just might be something in here for the modern gamer, as much as someone looking for a hit of nostalgia.
Minwu was a beast of a white mage |